This Guide has been written to give new VCO Players a little Help and Guide through the first Steps in VCO. This Guide is one of different possible Ways – it is no MUST – but I may help a bit in the first Days.
There might by some mistakes in the Text – a result of my “German School English” but Ithink it’s understandable for everyone!
The WYSIWYG Function in here seems to be buggy! Missing Spaces of curious Signs are a Result of Copy and Paste from Word to this Forum Function!
Please giveme some Feedback!
What u needfor the Beginning:
- installed VCO

- created Account
- logged in VCO official Forums
- I really recommend you the Use of VCO Almanac
1.) The Beginner Tutorials:
After Account Creation three Beginner Missions are waiting for you. They guide you through your first Steps in Voyage. “Movement”, “Purchasing”, “Fighting”and “Sailing”. After finishing these Missions, will gained first Experience insome Skills and spawn now in your City of Birth. This might be Alexander, Athens, Beirut or Istanbul.
You don’t need to do those Missions; you will get the first Experience also when you do some sailing or fighting on your own later.
After spawning in your City, speak to the NPC next to you. This Guy has a twinkling Blue “!” above his head. He will give you 8000 Silver as Reward for acompleted Beginner Tutorial.
This is the Silver you have to work with now…
2.) The Character Skills
At the Beginning of your Life your Account has 4 main Skills. Other Skills are available, but you have to learn them first before you can level-up them. Nearly each City has a Skill Tutor for this use. But be careful – learning new Skill is not for free. When you just started playing VCO, simply decide to learn one Weapon Skill, and a Collecting Skill like Timber and Mining. Istrongly recommend you not to buy more then these two Skills at the Beginning, because you have to buy some Items also, and you run out of Silver then.
Check:
Okay, you start with those 4 Mainskills in your City of Birth. You should at first learn some Timber-felling or Mining now. Also a Weapons Skill! You can learn all WeaponSkills at this time but NOT Shooting. For shooting you need Ammunition ->cost Silver -> you have non ;)
Now level-up all these Skills to Skill level 11.
For Collection Skills you have to go to Suburb of your City. You will find on the Map (top left Symbol in HUD) some Places where you can collect Iron, Log or Plant some Crops. Go there and try to find out what you need to do now. Maybe other Players Ingame might help you. Always remember: Collecting Materials need loading Capacity. You are not able to access your Ship in Suburb, so you have to put all collected Materials in you Character. Always wear the Clotheswith highest loading capacity when you are collecting.
After your skill reached Level11 you passed the Requirements to produce Mats, Goods or Items of the next higher Level now. Same with 21, 31, 41, 51…. up to 111. Always try to reach these Skill areas!
To produce something click on the Commands Tab (lower right in HUD) and rightclick some of the top Symbols in the „at Land“ category. (Smelting, Processing, Foundry…)
Check:
Basically each Skill has a Range from Level 1 up to 120. Normal Players are able to bring 7 Skills up to Level 120 and Voyage. Voyage is a special Skill and levels without any breaks up to Level 100. (When you are willed to pay some real Money in Item Mall you are able to level all your Skills up to Level 120.) Each Skill is divided in three Sections, called Phase. Phase1 is Skill Level 1 – 31. Phase2 is Skill Level 31 – 100 and Phase3 Skill Level 100 – 120. Between these Phases there are levelling breaks – you will not gain any Experience now. You have to promote your Character at the Skill Tutor to the next Phase or use those Books you can buyin the Item Mall. Once promoted you are able to get Experience again and the Color of the promoted Skill in your Character Box changes.
Because ofthese levelling restrictions it’s important to set the right Skills up to Phase2/Phase3. The Best way is to play a bit without promoting anything, use all Skills and check what Collecting or Weapon Skill you like. After that decide what Skill you promote.
Importantto promote:
- 4xMain Skills (Barehanded-fighting, Seabattle, Voyage, Eloquence = needed for Uniforms)
- 1xWeapon Skill (Axe, Sword, or Falchion – not gun!)
- 1xProduction Skill (Sewing, Foundry, Ship-building, Alchemy)
- 1xCollecting Skill corresponding to your needs in Production Skill
Basically ou level-up like this:
All 10 Skill Points (11,21,31,41...) you passed Requirements for next higher Mats, Item, Goods Level
All 4 Skill Level (4,8,12,16,20,...) you get a Stunt Point (will be discibed later)
The Skills and Stunts are often Corresponding. The Stunts set the rules what Level you are able to produce or buy, what Timber you are able to cut or what Loading Capacity or Energy your Character has.
Sounds hard, but it isn’t!
3.) The Ship Skills
An important Point ist he Ship Skill Level. Each Ship you use has three different Skills: Manuverbility, Military Equipment and Stucture wich you can find in your Ship Tab to the right. These Bars show you at what Point you are able to Rebuild your Ship to the next higher Level. Each Shiptype Adventure, Merchant and Battleship you can rebuild has one corresponding Skill you need. Your Ship skills increase when you Level-up your Character. Structure is levelled-up by Eloquence, Military Equipment by Seabattle, and Manuverbility by Voyage Skill.
Manuverbility:
- Increased by doing Highseas Discoverys
- Increased by sailing around (Voyage Skill)
- Increased by doing Quests withVoyage Exp. As Reward
Military Equipment:
- Increased by sinking Ships in Seabattle,Offshore or Highseas
- Increased by doing Quests with Seabattle Exp. AsReward
Structure:
- Increased by doing Trade (Transport Goods fromCity to City)
- Increased by doing Quests with Eloquence Exp. AsReward
Check:
You will start with a Dragon Ship in your Beginner Equipment. You should also buy two more Ships at Shipyard Boss – but first check your Budget. One of these Ships rebuild to a Merchant Ship Level 1 and the other to an Adventure Ship Level 1 after passing the Requirements. The Dragonboat will be used as your Battleship.
Most Important:
A Battleship does not need any Strucure Points, a Merchant Ship no Military Equipment Points and so on…
Means: Before leaving a Port be sure what you want to do now and pick the right Ship fort his use. You will reach the next Level-up faster, the more you take a look on that Hint. It might be a bit complicated at the Beginning, but it makes no sense to sink Ships with aMerchant Ship and get some Military Eqipment Points here. You will get some ofthese Points automatically in your Ships life. So only Level-up your Main Skill to rebuild as soon as possible.
Maximum Ship Skill is actually Level 100. Each 10 Levels (Level 10, 20, 30,…) you passed the Requirements to rebuild your Ship. Ship Rebuilds are possible at Shipyard Bosses of different Cities.
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Last edited by Flauschus at 2008-12-25 19:47 ]