Well, I've been hearing that people aren't able to take down the Pearl Armed Merchant ships, and that's deturing them from being Caribbean Pirates. Well, I'm a Caribbean Pirate with a LVL 2 Battleship and will give my strategies to taking down the Pearl Ships! f02
First, before you become a Caribbean Pirate if this is your intent, make sure you have at least Cannon Fight LVL 2. Arm your right (or if you prefer left) side of your ship with quickfire cannons. Arm your other side with howitizers. This is how my ships is armed, both sides LVL 2 guns. Also, if you are going to win, you need some good ammo. I suggest having about 100 sail killing balls (I forget what they are called) onboard and 1-200 sailor killing balls as well as 100 hull balls if you wish. Apart from these specials, make sure you have plenty of normal cannon balls. I usually carry from 700 to 1000 normals onboard just because I go into battlefields a lot, and you run through ammo pretty fast using quickfires.
Now, do what you have to do to become a pirate if that is what you wish to do, I might make a guide for that later, and find your first, or possibly second... or third... Pearl Armed Merchant ship and engage it.
Broadsiding-
Immediatly after you enter the scene, drop anchor and make a 90 degree turn to expose your quickfires for the broadside. Arm your sail killing balls. Wait until the Pearl is in range and have autofire turned on and blast away at it's bow. Keep doing this until it passes through you (if you prefer reality, right before it passes through you, set sail and make another 90 degree turn to run parallel to it or make your own manuever to circle, but it's possible it will get away this way if you havn't damaged it enough yet. Also, if you use one of these tactics, you will get hit by their cannons.), where then, your other side howitizers will begin to blast away at it. Let 1 or 2 broadsides fire before you set sail again and chase after it. From here, you should be able to hit it 1 or 2 more times while in your turn to run parallel, but from then on, you should be faster than it as long as you're not hurt (as long as you're faster, switch your cannonballs back to normal balls) and be able to make weaves back and forth behind the Pearl to keep the cannons on it. Repeat this until you have either sunk the ship or until you board. Read "Boarding" to learn about this. I strongly suggest reading or else you will be in for a surprise. If you are going to board, use your sailor killing balls sometime in the mix of weaving behind the Pearl.
Boarding-
If you are going to board the Pearl, make sure you have broadsided it many times to take out sailors. Now, from past experience, even though you may think they hardly have any sailors, they
will still kick your butt. I boarded once with 57 sailors and they hardly had green, killed everyone of mine including me. So, what I suggest, do not board unless you are a strong land battler and also, it is better to sink the ship trying to lower their sailors than it is to board to early and get killed. Obviously though, if you are boarding, just get their sailors as low as possibly you can, and then board.
Using these tactics should win you the battle without even having an enemy cannonball landing on your hull, as long as you let the Pearl pass through you. Congradulations!
Suggestions-
1.) Have a pretty good financial base just so you can afford cannonballs.
2.) Have a pretty good shipbuilding skill level just so you can repair for free if you get hurt.
3.) Do
NOT board to early!
These are all suggestions and don't have to be followed of coarse, I didn't follow everyone saying have a LVL 4 Battleship before you turn pirate

lol, but they will help you stay alive.
Remember also, your a pirate, be ruthless in your tactics and leave noone alive!
Hope this helped a little bit!
- Maroon272 - Jimith on Columbus - Caribbean Pirate
~added to Guides Index --F